FAW R&D Institute celebrates the 19th National Congress.

  Expectation article

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  The report of the 19th National Congress of the Communist Party of China pointed out that Socialism with Chinese characteristics has entered a new era, and the main contradiction in our society has been transformed into the contradiction between the people’s growing need for a better life and the unbalanced development. This major judgment takes the people’s yearning for a better life as the goal and points out the direction for planning and promoting development in the new era.

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  As a pillar industry of the national economy, the automobile industry plays an important role in meeting people’s living needs, improving the quality of life and stimulating consumption aspirations. Under the background of the increasing production and sales volume in the automobile market and the share of independent brands, the employees of FAW R&D Institute face the challenges directly, continue to innovate in their independent journey, and are full of expectations and confidence in the future.

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  Video: [Let’s see what they say]

  In view of the new changes that have taken place in the R&D Institute after the reform, Jiang Wenhu, director of the Trial Institute of the R&D Institute, Cao Zhenglin, director of the CAE Institute, and Wang Lijun, director of the project management office, briefly explained the positioning of the core value chain, challenges and development direction in the future.

  "What I wanted to do before can now be done, especially the liberalization of institutional mechanisms has given us a lot of room for growth."

  —— Jiang Wenhu, director of the trial production institute

  Jiang Wenhu, director of the trial-production institute of the R&D Institute, said that the biggest feeling after the reform is that what I wanted to do before can now be done, and a market-oriented operation mode under the state-owned enterprises has basically been realized, especially the liberalization of institutional mechanisms has given us a lot of room for growth, which is of great help to stimulate the vitality of internal employees. After the reform, the pilot plant will play a greater role in connecting the preceding with the following. While undertaking the project tasks, it will complete the loading with good quality and quantity, which will provide good support for the next work of the experimental department. As the core department, the trial production institute will also focus on confidentiality related work according to the requirements of the chairman. In the future, the trial-production institute will help employees change their minds as soon as possible, stimulate their innovative and market-oriented thinking, further improve and optimize human resources, enhance the overall technological level and the influence of technical leaders, and act quickly to actively respond to the challenges brought about by increasingly fierce market competition.

  "Employee value must be reflected in the product development value chain. The remarkable feature after the reform is the equivalence of responsibility, right and benefit."

  —— CAE Zhenglin, Director of CAE Research Institute

  Cao Zhenglin, director of CAE Research Institute, said that the key point of this reform is to require employee value to be reflected in the product development value chain, and employee value is defined by President Xu Shili of R&D Institute as the value created by employees. On the other hand, the remarkable feature after the reform is the equivalence of responsibility, power and benefit.

  The core positioning of CAE research institute in the product development chain is the guarantee of two important properties, one is the safety performance of the whole vehicle, and the other is the stiffness and strength, fatigue and durability of the body, chassis and powertrain. According to the spirit of the chairman’s speech, CAE research institute should strive to realize the digital simulation of the whole process of product development and test, improve the ability of successful one-time design of products, and greatly reduce the product cycle. In order to meet the challenge of 24-month product development cycle, CAE research institute will focus on improving the CAE research and development capability of body durability and collision safety. On the one hand, by improving personnel ability and software and hardware equipment support ability, CAE automation development is accelerated, CAE simulation accuracy and digital simulation verification ability are improved; On the other hand, by going out and inviting in, we can benchmark the advanced technologies inside and outside the industry, transplant the best practice cases at home and abroad to our product development quickly, and further shorten our development cycle.

  After the reform, the work efficiency has been improved, the enthusiasm of employees has been obviously improved, and the feelings for independent career have been effectively stimulated.

  —— Wang Lijun, Director of Project Management Department

  Wang Lijun, director of the project management office, said that after the reform, he felt three changes: first, the work efficiency was improved; second, the enthusiasm of employees was obviously improved; third, the feelings for independent career were effectively stimulated. We always insist that the project management office should realize the whole process, the whole business field and the whole value chain project management. In this process, we should coordinate the internal and external resources to ensure the effective achievement of the project indicators. The focus of the development of the project management office is to further enhance the project management office’s deep understanding of the whole vehicle, its ability to identify customer needs and create the charm of the whole vehicle through two measures: professional knowledge learning and project management system, process, tools and methods in the fields of technology research and development, vehicle physical evaluation and commodity awareness, so as to meet future challenges.

  Reform article

  "Only reformers advance, only innovators are strong, and only those who reform and innovate win" is the main point that General Secretary of the Supreme Leader has emphasized on many formal occasions, and it has also become the strong voice of the times of the central reform and innovation achievements in recent years. Judging from the report of the 19th National Congress of the Communist Party of China, it is the only way to solve the major contradictions in the new era. In order to adapt to the national situation, adjust the development direction of enterprises and carry out the reform to the end, FAW Group launched this top-down deepening personnel system reform on September 18th.

  The Technology Center is the first unit to deepen the reform of the Group Company, and it is also the most difficult and involves the widest number of personnel. Therefore, the leaders at all levels of the Group Company attach great importance to it, and at the same time, it has won the understanding and support of all employees.

  The R&D Institute established after the reform is mainly responsible for the development of Hongqi series vehicle products. At the same time, it is also responsible for the development of powertrain, basic platform, basic module, CAE, NVH, vehicle trial-production test and other fields of passenger car business of the group company.

  The leading idea of the future work of the R&D Institute is to develop competitive products as the main line, and all the resources of the Institute should also be inclined to this main line. To this end, we should pay close attention to project management, professional ability improvement and team work style construction.

  A total of 336 people were promoted in technical posts through post competition reform, and 7 chief engineers and 6 young post-85 directors were produced.

  The seven chief executives have outstanding professional abilities, achieved excellent results in various fields of the technical center and accumulated rich experience, which will definitely play a greater role in the research and development of Hongqi products in the future.

  And all the six post-80s employees were promoted directly to directors by ordinary employees, which indicates that the reform idea of younger cadres and preferred posts has achieved initial results and brought more development stages and opportunities to young people.

  In the process of reform, the leaders of the group company paid special attention to the technical personnel of the R&D Institute, and instructed the relevant leaders of the Group Reform Office to take the lead in interpreting the relevant incentive policies for the core technical backbone of the center, which enhanced everyone’s understanding of the reform policies and strengthened their confidence in future development.

  At present, the research and development institute presents a new atmosphere; The work attitude of "day-to-day settlement and day-to-day settlement" has been gradually developed in the work log of each employee; The working method of "quickly implementing and improving efficiency" has become a common practice in the "fast walking pace" of every employee. Now, all employees devote themselves to their own jobs with all their strength, breaking waves on the road of Red Flag revival with a brand-new work style, and facing difficulties.

Energy security and effective consumption structure continued to improve.

CCTV News:According to the data released by the National Bureau of Statistics, in the first three quarters of this year, all parts of the country accelerated the release of advanced production capacity, the capacity of energy supply and demand continued to improve, energy consumption increased steadily, and the proportion of non-fossil energy consumption continued to increase.

In the first three quarters, the production of major energy products such as kerosene, gas and electricity in industrial enterprises above designated size maintained steady growth. In terms of varieties, the production of raw coal has grown rapidly, and the incremental supply of high quality has been expanded, giving full play to the role of guarantee. In the first three quarters, the output of industrial raw coal above designated size was 3.32 billion tons, up 11.2% year-on-year, and the growth rate was 7.5 percentage points faster than that of the same period of last year.

Oil and gas production grew steadily. Oil and gas enterprises continue to consolidate the good momentum of increasing reserves and production, and ensure the independent supply base of oil and gas. In the first three quarters, the output of industrial crude oil above designated size was 153.75 million tons, a year-on-year increase of 3.0%; Natural gas output was 160.1 billion cubic meters, up 5.4% year-on-year.

Power production is stable and orderly. In the first three quarters, industrial power generation above designated size was 6.3 trillion kWh, up 2.2% year-on-year, of which clean energy power generation was 1.9 trillion kWh, up 6.5% year-on-year.

The energy consumption structure continued to improve. According to preliminary calculations, the total energy consumption in the first three quarters increased by 2.5% year-on-year, and the proportion of non-fossil energy consumption in the total energy consumption increased by 0.6 percentage points compared with the same period of last year.

Double 11 is a little "cold"? Don’t sing down yet.

  Big data shows that 15-year-old "double 11" is a bit "cold".

  According to Baidu Index, the search index of "double 11" was on the rise from 2011 to 2015, and it basically maintained its popularity in 2016, but it dropped significantly in 2017, only slightly rising in 2019, when live e-commerce rose, and then falling all the way, making 2022 the coldest "double 11" in the past 10 years. It should be said that this year’s "double 11" heat is slightly higher than last year, but judging from the trend, its highlight moment has passed.

Double 11 is a little "cold"? Don't sing down yet.

  Baidu index screenshot, provided by the author.

  From the outside, after the rise of live e-commerce and social e-commerce, strategies such as anchor welfare and 10 billion subsidies have made low prices run through the year. Statistics show that two-thirds of Tmall’s days in a year are shopping festivals, and consumers have long been "desensitized" to big promotions; From the inside, the negative impression of false promotions such as raising prices first and then lowering prices, and getting together for half a day is only one yuan and eighty cents cheaper, has killed consumers’ passion and trust in big promotion. If we catch up with some consumers who are not well off, it will inevitably get cold.

  However, this does not mean that "double 11" is completely cold. Besides big data, there is another hot "double 11"-

  There are more and more participants. This year, JD.COM Live and Xiaohongshu e-commerce have entered the market, and the record is good. Take Xiaohongshu as an example. During the "double 11" period, the number of e-commerce orders of Xiaohongshu was 3.8 times that of the same period of last year, and the amount of powder broadcast in stores was 14.2 times that of the same period of last year.

  The value brought to businesses is becoming more and more accurate. Take Tmall as an example. As of 0: 00 on November 11th, Taobao Tmall has brought more than 100 million new members to merchants, and the turnover of 38,000 brands has increased by more than 100% year-on-year.

  Some consumers don’t pay attention on the surface, but their actions are sincere. According to the data of the State Post Bureau, from November 1 to 11, the national postal express delivery enterprises collected 5.264 billion express parcels, a year-on-year increase of 23.22%.

  The figures show that "double 11" is still the most important outbreak period of various brands in a year, and it is the training ground with the most concentrated infrastructure such as supply chain, cloud service and logistics. Today’s "double 11" peak may be the norm in the future. "double 11" has been transformed into a "concern war" and a "value war". Every November, people always think about whether to buy something. For this reason, "double 11" should not be underestimated.

Double 11 is a little "cold"? Don't sing down yet.

  Promotion information of "Double Eleven" shopping festival on an e-commerce website. Photo by Xu Qin (Xinhua News Agency)

  Among all the data, there is a set of data that deserves special attention: this year, in double 11, there are 1,606 new brands that have opened stores in Tmall for less than three years, winning the champion of new trend category, which means that as long as consumers are treated with care, there will be a lot of market opportunities. In Xiaohongshu, there are also 30 brands located in the new track, and their products cover furniture, accessories, bags, new Chinese clothes and so on. Tracks are constantly emerging and brands are changing rapidly. Such a market is full of vitality and the competition is extremely fierce.

  However, no matter how difficult it is, there is still a chance. Apart from China, it is hard to imagine any other market that can breed so many new brands in a short time. This is the resilience of China’s economy, and it is also the strength of a consumer market with a population of more than 1.4 billion.

  There’s no need to talk bad about "double 11" now. Even at the end of the attention cycle, there is a long tail effect.

  How "double 11" behaves next depends on itself. This year, the General Administration of Market Supervision once again issued the "double 11" Guide to Promoting Compliance, emphasizing nine aspects, such as eliminating price fraud, strengthening advertising review, preventing counterfeiting and resolving consumer disputes, which can be called the "longevity guide" of "double 11". "double 11" should be able to accompany consumers in China for several years if we can listen to users’ voices, resolutely implement regulatory regulations and firmly guarantee quality services.

  (Author She Ying), the original title "Don’t rush to sing" double 11 ""

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Developing cross-border e-commerce to stimulate foreign trade momentum

Overseas food, beauty products and health care products "fly" into the homes of China people, and Chinese-made clothing, shoes, hats and daily necessities reach the whole world … In recent years, cross-border e-commerce has developed rapidly with the advantages of online trading, non-contact delivery and short trading chain. According to the latest statistics, in the first half of 2024, China’s cross-border e-commerce import and export was 1.22 trillion yuan, up 10.5% year-on-year, and the growth rate was 4.4 percentage points higher than that of China’s foreign trade in the same period. The number of cross-border e-commerce and cross-border mail express parcels supervised by the customs every year reaches more than 7 billion, with an average of about 20 million pieces per day. From 1.06 trillion yuan in 2018 to 2.38 trillion yuan in 2023, the import and export of cross-border e-commerce in China has increased by 1.2 times in five years. The overall scale of cross-border e-commerce, from small to large, from large to excellent, has become a vital force in China’s foreign trade development and a new bright spot in the global economic and trade field.

As a new foreign trade format and model driven by scientific and technological innovation, cross-border e-commerce has a new business concept, strong technical support and quick response, which has played a powerful role in promoting the growth of China’s foreign trade. The innovative allocation of production factors by cross-border e-commerce is also in line with the characteristics and requirements of the development of new quality productivity. In recent years, China attaches great importance to the development of cross-border e-commerce. Since it was first mentioned in the Government Work Report in 2014, cross-border e-commerce has always been one of the key tasks of governments at all levels. The Central Economic Work Conference in 2023 clearly pointed out that it is necessary to speed up the cultivation of new kinetic energy of foreign trade, consolidate the basic disk of foreign trade and foreign capital, and expand intermediate trade, service trade, digital trade and cross-border e-commerce export. The issuance of documents such as Opinions on Expanding Cross-border E-commerce Exports and Promoting the Construction of Overseas Warehouses, and Announcement on Tax Policies for Goods Returned for Export in cross-border electronic commerce also provided strong policy support for promoting the development of cross-border e-commerce. In practice, cross-border e-commerce related initiatives have been promoted. In 2015, the State Council established a comprehensive cross-border e-commerce pilot zone for the first time. After six expansions, 165 comprehensive cross-border e-commerce pilot zones were established, achieving full coverage in 31 provinces, autonomous regions and municipalities. The system of cross-border e-commerce transactions, payment, logistics, customs clearance, tax refund and foreign exchange settlement has been accelerated, and technical standards, business processes, supervision models and information construction have been continuously improved. All powerful measures jointly promote cross-border e-commerce to go into battle lightly and flourish.

As a transnational transaction, trade needs to be carried out by enterprises as the main body. At present, there are 645,000 foreign trade enterprises with import and export performance in China. According to preliminary statistics, there are more than 120,000 cross-border e-commerce entities nationwide, and the rapid growth of e-commerce entities has laid a solid foundation for the development of cross-border e-commerce. Cost is the key to enhance international competitiveness, and promoting the development of cross-border e-commerce agglomeration with industrial parks is an effective way to reduce trade costs. There are more than 1,000 cross-border e-commerce industrial parks in China. Cross-border e-commerce entities gather in the parks, and the supporting facilities of upstream and downstream producer services are constantly improved, further reducing the industry cost. In the logistics and distribution, cross-border e-commerce enterprises build competitive advantages through different modes such as direct mail cross-border special lines and overseas warehouses. At present, there are more than 2,500 overseas warehouses with a total area of more than 30 million square meters. In terms of business model, the innovative custody model of cross-border e-commerce has greatly reduced the professional restrictions and international trade thresholds, giving domestic small and medium-sized enterprises and supply chain factories the opportunity to join the tide of going to sea. In marketing and management, cross-border e-commerce enterprises take advantage of data and algorithms to promote marketing and management from extensive to fine, and build the advantages of cross-border e-commerce supply chain with high cost performance, efficient production and rapid supply. The growth of business entities, the construction of cross-border e-commerce industrial parks, the construction of overseas warehouses and the refinement of management have built a comprehensive competitive advantage for cross-border e-commerce in China and provided strong support for the high-quality development of the industry.

Cross-border e-commerce is a promising track. With the help of policies and technology, China’s cross-border e-commerce has accelerated, and there is still great potential to be tapped in the future market, and there is a broad space to expand.

In the next step, we should continue to vigorously cultivate cross-border e-commerce business entities, promote the integration and development of cross-border e-commerce and industry, and create a cross-border e-commerce empowerment industrial belt. Accelerate the brand building of cross-border e-commerce enterprises, support enterprises to "borrow from the sea" and enhance the technical content and added value of trade. Increase financial support, smooth financing channels for cross-border e-commerce enterprises, optimize cross-border fund settlement services, develop supply chain finance in compliance with laws and regulations, strengthen financial guarantee for cross-border e-commerce and reduce operating costs. At the same time, optimize cross-border e-commerce export supervision, promote and standardize cross-border data flow, and improve cross-border data management and service level. In addition, we should actively participate in multilateral mechanism negotiations, exchanges and cooperation, and play an active role in the formulation of international standards and rules in electronic documents, paperless trade and electronic transactions.

It is believed that with the continuous improvement of the policy system, the increasingly sound market system, the continuous improvement of infrastructure, the improvement of the quality of superimposed products and the acceleration of brand building, China’s competitive advantage in the trade field will continue to emerge. Constantly promoting the high-quality development of cross-border e-commerce will certainly help build a new development pattern and inject new vitality into global economic development.

(Author: Liu Zhicheng, a researcher at China Macroeconomic Research Institute)

COVID-19 vaccine sequential booster immunization is about to start! The 12 most common questions are answered for you.

Yesterday (February 19th) afternoon, the State Council Joint Prevention and Control Mechanism held a press conference. At the meeting, Wu Liangyou, deputy director of the CDC of the National Health and Wellness Commission, said that recently, with the approval of the joint prevention and control mechanism of the State Council, the National Health and Wellness Commission has started to deploy sequential enhanced immunization.

Previously, all patients were vaccinated with inactivated vaccine from Sinopharm Zhongsheng Beijing Company, Beijing Kexing Company, Sinopharm Zhongsheng Wuhan Company or adenovirus vector vaccine from Tianjin Kangxinuo Company. Over 6 months and over 18 years old. The target population, can be a dose.Homologous enhanced immunityThat is, it is strengthened with the original vaccine.Sequential booster immunizationAfter the implementation of the strategy, the target population who have been vaccinated with the above three inactivated vaccines can also choose the recombinant protein vaccine of Zhifeilongkema or the adenovirus vector vaccine of Kangxinuo for sequential booster immunization. For the target population, Choose one of homologous booster immunization and sequential booster immunization. In addition, the joint prevention and control mechanism of the State Council also approved the homologous booster immunization of inactivated Covid-19 vaccine from Shenzhen Kangtai Company and Institute of Biology, Chinese Academy of Medical Sciences. Both homologous strengthening and sequential strengthening should be implemented in people over 18 years old who have completed the whole vaccination for 6 months. 

Can sequential booster immunization be carried out after vaccination? Are people over 60 years old suitable for sequential immunization? Eight questions answered by experts in one article! 

In COVID-19, the sequential immunization of vaccines will soon be carried out in the whole country. We have collected relevant vaccination questions that have attracted much attention and invited experts to answer questions.

According to the requirements of the joint prevention and control mechanism in the State Council at this stage on strengthening immunization of Covid-19 vaccine, homologous immunization and sequential immunization can be carried out in the target population.

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Figure/worm  

1. Is it necessary to strengthen the needle? Is it safe?

It is necessary to fightFrom the current related research, strengthening needles is also more effective. According to the research results at home and abroad, vaccination in COVID-19 has significantly reduced the morbidity, hospitalization and mortality caused by Covid-19, and played a great role in epidemic prevention and control. However, COVID-19 vaccine, like other vaccines, has a weakened protective effect with the passage of time after vaccination. However, after enhanced immunization, the recipients will produce higher antibody levels in their bodies, thus gaining protection against virus attacks.

2. Is it safe and effective to vaccinate different COVID-19 vaccines?

At present, the relevant research results show that after inoculation of two doses of inactivated vaccine, sequential enhancement with COVID-19 vaccine of Ad5 adenovirus vector has good safety, and the antibody level is better than that of homologous enhancement *, which can effectively neutralize the mutant strain, and significantly stimulate the cellular immune response of human body after sequential inoculation, which plays an important role in activating the second response of cells in vivo and effectively eliminating cells infected by the virus.

* Homologous enhancement refers to the third dose of COVID-19 vaccine that continues to use the inactivation process.

3. What is homologous immunization? What is sequential immunization? What is the target group?

Homologous booster immunization: refers to booster immunization with the same technical route as basic immunization.

At present, two doses of inactivated vaccine (Vero cells) plus one dose of inactivated vaccine (Vero cells) are implemented in China, or one dose of adenovirus vector vaccine plus one dose of adenovirus vector vaccine.

Specifically:

Sequential booster immunization: refers to booster immunization with vaccines with different technical routes from basic immunization.

Sequential booster immunization faces the whole process of vaccination.National medicine zhongsheng Beijing companyBeijing kexing companyNational medicine zhongsheng Wuhan companyInactivated Covid-19 vaccineFull 6 months, andPeople aged 18 and above who have not completed homologous immunization..

At present, the vaccination scheme of homologous and sequential booster immunization of COVID-19 vaccine on the market is as follows:

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4. How to carry out sequential immunization?

At present, there are two combination schemes for sequential immunization:

5. How safe is sequential booster immunization?

The existing data show that both sequential immunization combination schemes can greatly improve the neutralizing antibody level of the recipients and have good safety.

6. Can people over the age of 60 be vaccinated sequentially?

7. Is it free to take the sequential booster immunization program to vaccinate COVID-19 vaccine?

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8.   Is it a sequential immunization to inoculate COVID-19 inactivated vaccine from two manufacturers?  

It does not belong to sequential immunization.   This belongs to   Vaccines are mixed,   It is an inoculation method which is produced by different manufacturers, aiming at the same technical route and replacing each other on a fixed immunization program.  

9. Can sequential immunization be performed by inoculating adenovirus vector COVID-19 vaccine or recombinant COVID-19 vaccine (CHO)?

Not yet. For those who use other vaccines to complete the whole immunization or who are subsequently approved to use vaccines to complete the whole immunization, the research will be used for the implementation of sequential enhanced immunization according to the research results and relevant argumentation.

10.   What are the precautions for vaccination against Covid-19 vaccine?  

11.   I have been vaccinated with "booster shots", can I still carry out sequential booster immunization?  

The target population is free to choose:

butSequential booster immunization and homologous booster immunization cannot be accepted at the same time..

People who have completed the "booster shot" vaccination with inactivated vaccine do not need to be vaccinated again..

12.   It’s more than 8 months since the second dose of inactivated COVID-19 vaccine was inoculated, can it be inoculated sequentially?  

Wang Huaqing, chief expert of immunization program of China CDC, said that according to the past experience of using other vaccines, if the interval is increased, its overall immunization effect will not be greatly affected. However, if the interval is longer, with the decrease of antibody level, the risk of infection will increase once the source of infection is exposed. After completing the whole vaccination of Covid-19 vaccine, booster shots can be given 6 months later, but it is not recommended that the interval should be too long, preferably no more than 12 months.

Disease control experts reminded

At present, the global COVID-19 epidemic continues to develop, and Covid-19 accelerates the spread of mutation. China is still under great pressure to "import foreign defense and rebound internal defense".

Vaccination with Covid-19 vaccine is still the most effective, safest and most economical measure to prevent and control COVID-19.Strengthening immunization is of great significance for protecting susceptible people and effectively curbing the spread of the epidemic.

Please meet the vaccination conditions of personnel as soon as possible to strengthen Covid-19 vaccine immunization, and mobilize your relatives and friends to take the initiative to vaccinate, and jointly build an immune barrier!  

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Comments on the Management of Wentou Holding’s 2023 Annual Board of Directors

() The operating comments of the Board of Directors in 2023 are as follows:

  I. Discussion and analysis of business conditions

In 2023, the company closely followed the development trend of the industry, closely combined with the company’s business practice, further consolidated the stock business, optimized the asset-liability structure, promoted the disposal of inefficient assets in an orderly manner, and sought the company’s stable, healthy and sustainable development.

(1) Operation and management of cinemas and cinemas.

In 2023, the company’s cinema and cinema business actively grasped the favorable trend of industry recovery and promoted cost reduction and efficiency improvement. Strengthen the operation and deployment in key schedules, increase box office revenue, optimize and adjust the categories of cinemas, expand diversified cinema business models, and increase non-ticket income. Among them, Beijing Yaolai Jackie Chan Studios Wukesong Store resumed business on the eve of the National Day in 2023. On the opening day, the box office ranked first in Beijing, and the National Day box office ranked first in the country. The company further promoted the standardization of cinema operation, strengthened refined management, continuously reduced operating expenses by reducing rents, personnel costs and comprehensive energy consumption, shut down the inefficient cinemas and optimized the overall financial situation of the surviving cinemas. By the end of 2023, the company continued to operate 36 cinemas and 283 screens. During the reporting period, the company’s cinema sector achieved a total box office of 318 million yuan (excluding service charges), accounting for 0.63% of the total box office in the country, achieving a decrease in the number of cinemas but an increase in revenue compared with last year; Ranked 17th by box office revenue, with an annual movie attendance of 8.1581 million.

(2) Film and television investment production and distribution business

During the reporting period, the company’s film and television related business closely combined with the development trend of the industry, further adjusted its business strategy, reduced the total investment scale, and further emphasized the choice of themes and partners. Focusing on the strategic positioning of Beijing National Cultural Center, the company participated in the release of many film and television works that promoted the main theme and spread positive energy, and achieved good social and economic benefits.

In terms of film distribution, the company participated in the production and distribution of the official film Beijing 2022 for the Winter Olympics, the film Procuratorial Storm produced in cooperation with the Supreme People’s Procuratorate Film and Television Center, the work about animal protection, Dog Romance, and the inspirational film for rural children, Dream in the Mountains, and other films were successfully released. Among them, "Beijing 2022" was selected as the opening film of Beijing International Film Festival, selected as the key project of Beijing Cultural Boutique Project, and became the world’s first official Olympic film released by commercial cinema; He was reported by Xinhua News Agency, People’s Daily, CCTV News and other media, and won the mainland box office champion in 2023, the documentary attendance champion in 2023, the Dragon Boat Festival, the 61st documentary and the box office champion of sports films in the mainland. He was selected as the opening film of the 12th Beijing International Film Festival, nominated for the best documentary in the 36th () Golden Rooster Award, and won the golden wreath award and the "Olympic and Paralympic Spirit" unit of the 2023 Milan International Sports Film and Television Festival. In addition, during the reporting period, the film Our Winter Olympics, which was produced and distributed by the company, won the Golden Garland Award in the Film Unit of Milan International Sports Film and Television Festival 2023, the film My People,My Country The Wandering Earth, which was produced and distributed, won the Excellent Feature Film Award of the 18th China Film China Watch Award, and the film Miracle-Stupid Child, which was produced and distributed, won the Excellent Feature Film Award of the 19th China Film China Watch Award.

The TV drama and online drama business focuses on the main theme and positive energy projects. During the reporting period, China’s first big-screen film "Prosecutions" and China’s first TV series "Prosecutions" with the theme of procuratorial organs cracking down on new cyber crimes were broadcast in April and May, 2023, respectively. The theme came from the vigorous development of people’s procuratorial work in the new era, which has attracted the attention of the whole people and social familiarity, embodied people-centered creative thinking, and presented a distinct realistic view and positive social influence. The TV series "Days of Iron Horse’s Passion" with strong Beijing characteristics deeply digs into the great historical value of Changxindian, a thousand-year-old ancient town in southwest Beijing, as an important town of manufacturing development in China, the source of revolutionary history and the starting point of the workers’ movement, shows the century-long struggle of China’s national industry represented by railways, shapes a group of characters with distinctive personalities, and carries forward the "artisan spirit" of China’s national industry.

(3) Game R&D and operation business

During the reporting period, the company adhered to the business strategy of creating high-quality games, and started from the aspects of improving product quality and exploring new product categories to continuously improve the efficiency of research and development, distribution and operation of the company.

In terms of market expansion, the company actively explores new modes of cooperation, builds an ecosystem of research, development and transportation oriented by products, markets and users, and forms a benign synergy within the ecosystem; Through strategic cooperation and deep customization, we will gradually form a content-side product matrix to expand and enrich the revenue sources of game R&D and operation business. In 2023, the company’s flagship product "Siege the World" has maintained a stable total flow since it was launched in 2021 through continuous innovation in gameplay and continuous improvement in planning level. In 2023, the global flow reached 941 million yuan; The previous product, Siege Three Kingdoms, continuously improved the entertainment and user experience of the game by calling players to test and verify the core gameplay and listening to players’ suggestions, and launched a series of marketing methods such as the return of old users, which continued to slow down the decline of the original mature products. After years of operation, it continued to exert its strength. In 2023, the global water flow still reached 135 million yuan.

In terms of new game reserves, during the reporting period, the company added two new game products and reserves, which are expected to be launched online in 2024. Among them, Strange Tales of Immortal Fairy (tentative name) is a 3D multiplayer online role-playing product, which is a strategic product for the company to explore high-quality content. It is expected to be launched in June 2024. This product has made diversified innovations in product types, themes, artistic expression and gameplay, and is expected to become the main product of the company. The Three Kingdoms War 2 (tentative name) is a customized game on the H5 platform, which is expected to be launched in October 2024. The product is technically committed to improving the performance of the product engine, improving the quality of art and sound effects of the product, so as to meet the user’s experience demand for high-quality games; In planning, we will devote ourselves to gameplay innovation, design innovation and process optimization to meet the needs of users in interesting and fluent experience.

The company’s own distribution channel "Huluxia" APP channel has further exerted its strength. By the end of 2023, the registered users of "Huluxia" APP reached 37.1529 million, and the cumulative installation amount reached 375 million times. Compared with last year, the monthly active users of the platform increased steadily, showing a strong user base and market potential. In addition, Huluxia platform has completed the development of H5 operation port. In the future, it will do a good job in daily product cooperation with major game manufacturers, create stable game intermodal revenue, and continuously expand the H5 small game intermodal business to increase the game intermodal revenue. At the same time, the team made a major version update on the basis of the original Huluxia platform. Through the newly developed Android virtual machine APP system, the user experience of the game was better enhanced, the user activity and market competitiveness of the platform were enhanced, and the comprehensive income level was further improved.

(D) Promote the withdrawal of inefficient assets and optimize the asset structure.

During the reporting period, the Company concentrated its efforts on promoting the disposal of inefficient assets and the withdrawal of equity investment projects, designed different asset disposal schemes according to the characteristics of different assets and projects, and actively took judicial measures such as litigation and arbitration to speed up the implementation of payment collection. Actively use various means to optimize the company’s asset-liability structure, increase the recovery of film and television project funds, further revitalize assets, increase cash inflows, and lay the foundation for the company’s stable, healthy and sustainable development.

Ii. the industry in which the company is located during the reporting period.

(A) the film and television industry

1. Industry development

(1) Film industry

In 2023, China’s film industry showed a positive development trend, not only in the box office and movie attendance, but also in the diversification of content and the rise of domestic films, showing the vitality of the industry and showing a positive growth momentum.

The recovery of movie-watching demand has driven the market to rise, and domestic films have become the absolute protagonists. According to the data of the National Film Bureau, the total box office of China movies reached 54.915 billion yuan (including service fees) in 2023, returning to the level of 2017, and the number of people watching movies in city cinemas reached 1.299 billion, a record high in the past four years, and the audience’s willingness to watch movies rebounded obviously. With the continuous improvement of the quality and diversification of the content of domestic films, domestic films occupy an increasingly important position in the market, and the box office of domestic films is 46.005 billion yuan, accounting for the proportion.

83.77%, surpassing the record high in 2019. A total of 11 films broke 1 billion at the box office in the whole year, all of which were domestic films; 29 films with a box office of more than 500 million, including 24 domestic films; There are 73 films with box office exceeding 100 million, including 50 domestic films.

Industry production and supply have picked up, and creative enthusiasm has improved. According to the data of the National Film Bureau, 792 feature films were produced in 2023, with a total output of 971 films. In 2023, a total of 510 films were released, including 432 domestic films and 78 imported films. According to the 2023 national film script (synopsis) filing and project publicity data released by the State Film Bureau, in 2023, there were 3,008 films filed and approved nationwide, up 60.34% year-on-year, achieving the first substantial increase in the past five years.

The output value structure of cinemas has recovered well. According to the Annual Inventory Report of China Film Market in 2023 released by Lighthouse Research Institute (), in 2023, there were 12,723 box-office cinemas in China city cinemas, and the number of screens rose to 86,000. The construction of cinemas slowed down, and new cinemas were mainly distributed in third-and fourth-tier cities. The number of medium and high output value cinemas has rebounded, and the number of cinemas with annual box office less than 5 million has dropped. The output value structure of cinemas is healthier than that in 2020-2022. However, due to the obvious effect of box office schedule, 40% to 60% of cinemas are still more dependent on the popular schedule of Spring Festival and summer vacation than the industry average.

(2) TV series industry

The number of TV series on-line continues to decrease, and the creation and production have entered a rational and standardized stage. According to the data in the 2023 China Drama Development Report of the State Administration of Radio and Television and the Development Research Center of the State Administration of Radio, Film and Television, in 2023, 156 dramas with 4,632 episodes were produced nationwide and obtained the Domestic TV Drama Distribution License, which was slightly lower than that of 160 dramas with 5,283 episodes in 2022. The number of TV dramas decreased for eleven consecutive years, and the total number of episodes decreased for eight consecutive years. In 2023, there were 538 national TV drama production records and publicity plays, 67 more than in 2022. This is the first time that the number of TV drama production records has rebounded since the "seven consecutive declines" in 2016. In 2023, a total of 561 online dramas passed the planning and filing, which continued to decline compared with 660 in 2022 and 1,172 in 2021.

The distribution and broadcasting pattern of drama series has undergone profound changes, and the cooperation between Taiwan and the Internet has developed in depth. In the drama market, the proportion of copyrighted dramas is decreasing, while the proportion of customized dramas and sub-account dramas is increasing. The production system of platform-made dramas is becoming more and more mature, and the quality of works is constantly improving, showing a trend that platform-made dramas and self-made dramas replace copyrighted dramas and become the mainstream of the market. Major video platforms are becoming important drama suppliers for TV stations. Compared with the main video platform and the Central Radio and Television Headquarters, the competitiveness of provincial satellite TV stations has dropped significantly, and the advertising revenue has dropped significantly, which has restricted the TV stations’ ability to purchase excellent dramas. The solo broadcast of the five David TV theaters is scarce, and the spell broadcast has become the norm. It has become the norm for the second and third satellite TV stations to broadcast two rounds of dramas, multiple rounds of dramas and simulcasts in prime time at night.

2. Changes in industry policies

On May 21, 2023, the Announcement on the Policy of Exempting Special Funds for the Development of National Film Industry in Phases (Announcement No.9 of the State Film Bureau of the Ministry of Finance in 2023) was exempted from the special funds for the development of national film industry from May 1, 2023 to October 31, 2023. On September 22, 2023, Announcement on Continuing to Implement the Value-added Tax Policy to Support the Development of Cultural Enterprises.

(Announcement No.61 of the State Administration of Taxation, Ministry of Finance, 2023), the income from selling movie copies (including digital copies), transferring movie copyrights (including transfer and licensing), movie distribution income and movie screening income obtained by film group companies (including member enterprises), film studios and other film enterprises that are engaged in film production, distribution and screening according to their functions and powers. The city film screening service provided by ordinary taxpayers can choose to calculate and pay the value-added tax according to the simple tax calculation method according to the current policy. This announcement will be implemented until December 31, 2027.

On August 9, 2023, the Notice of the State Administration of Radio and Television on Further Standardizing the Planning, Filing and Content Review of TV Drama, Online Drama and Online Movie (Guangdian Fa [2023] No.26) was issued, which made clear and emphasized matters such as filing and publicity, filing before broadcasting, governance of water-flooded drama and sky-high film remuneration. Under the policy guidance and the ever-changing market environment, the TV drama industry continues to reduce and improve the quality and deepen the content to create high-quality excellent dramas.

(2) The situation of the game industry

1. The game industry

The domestic game market has obviously picked up. According to the Game Industry Report of China in 2023 and the Game Research Report of China in 2023 jointly compiled by the Game Working Committee of China Music and Digital Association, China Game Industry Research Institute and Gamma Data (CNG), in 2023, the global game market scale was 1,177.379 billion yuan, up 6.00% year-on-year, and the actual sales revenue of the domestic game market was 302.964 billion yuan, up 13.95% year-on-year. Among them, the actual sales revenue of China’s self-developed games in the domestic market was 256.375 billion yuan, up 15.29% year-on-year, among which the actual sales revenue of mobile games increased significantly, accounting for 74.88% of the revenue. The global mobile game market is about RMB 606.267 billion, up by 1.98% year-on-year. The actual sales revenue of China’s mobile game market was 226.86 billion yuan, a year-on-year increase of 17.51%, setting a new record.

The actual overseas sales revenue of self-developed game products decreased year-on-year. According to the Research Report on Games Going to Sea in China in 2023, in 2023, the actual overseas sales revenue of self-developed products in China was USD 16.366 billion, down 5.65% year-on-year. After 2022, it declined again, and the decline rate expanded, so the game going to sea was under great growth pressure. The United States and Japan are still the main overseas markets of China’s mobile games, accounting for 32.51% and 18.87% respectively; South Korea ranks third with 8.18%. In addition, Germany, Britain and Canada together accounted for 9.45%. Overseas emerging markets such as the Middle East and Latin America have not seen significant improvement.

2. Policy changes in the game industry

In 2023, the distribution frequency of game version numbers is relatively fixed, and the number of distribution has also increased significantly. According to official website of the State Press and Publication Administration, in 2023, 1,075 versions of games were issued, far exceeding the 512 versions in 2022. The distribution of the version number in 2023 shows that the competent authorities have begun to show greater transparency and stability in the approval of the version number, which provides more clear market expectations for game companies. At the same time, the support attitude towards high-quality content and innovative games has brought new development opportunities to the industry.

On November 17, 2023, the State Press and Publication Administration issued the Notice of the State Press and Publication Administration on Implementing the Publishing Project of Online Games (Guoxin Departure Letter [2023] No.230), and decided to select a number of online games with correct value orientation, rich cultural connotation and entertaining, so that positive energy will become the main tone for the development of online games. The circular pointed out five key directions: spreading socialist core values, inheriting Chinese excellent traditional culture, showing the development achievements and features of the new era, promoting scientific and technological innovation and application of new technologies, and having international market potential.

On December 22, 2023, the State Press and Publication Administration publicly solicited opinions on the Measures for the Administration of Online Games (Draft for Comment), covering online game approval, content management, distribution and trading of game coins and virtual props, publicity and promotion, and protection of minors. Articles 17, 18 and some other contents of the exposure draft have great influence on the current game industry and are concerned by all parties.

Iii. Business of the Company during the reporting period

(a) the main business.

The company is mainly engaged in the business of film and television and games and its derivative "culture+"business. The main business sectors include cinema and cinema operation management, film and television investment production and distribution, game research and development and operation, and "culture+"business, involving cultural and entertainment-related industries.

(2) Business model

1. The main business model of cinema and cinema operation management business.

The cinema operation business mainly provides film screening services to movie audiences, and also engages in value-added services such as cinema sales and derivative sales, as well as film patch advertisements and cinema venue advertisements. The cinema operation business is mainly for the unified film arrangement and film supply management of subordinate cinemas. Studios and cinemas mainly earn income by collecting non-box office income such as box office accounts, sales and advertisements.

2. The main business model of film and television business

The film investment and production business is mainly for the company to select high-quality themes through careful evaluation and market analysis, develop scripts independently or jointly with other partners, build a crew, and shoot and produce, and finally share benefits and risks according to their respective investment ratios or contractual agreements.

The film distribution business is mainly to promote films to cinemas and cinemas, negotiate with cinemas, arrange film screenings and other services, and obtain income by collecting distribution commissions and fixed returns.

The TV drama investment and production business is mainly for the company to jointly invest in TV drama projects with other investors, or for the company to provide IP and scripts and entrust a third party to produce and shoot TV dramas for the company, and to obtain income or share by transferring the right of communication to TV stations and online video platforms.

3. The main business model of the game business

The company’s main business includes research and development, distribution and operation of mobile games and web games. The company’s online game operation business is divided into three modes according to different operation modes: independent operation, authorized operation and joint operation.

The R&D and operation business of online games is mainly to create high-quality mobile games, web games and other product contents under the established R&D, distribution and channel industrial chain pattern, and to distribute and promote them through cooperation with major game platforms at home and abroad, as well as their own game platforms, so as to obtain income or share through game download income and props sales.

4. The main business model of "Culture+"business

"Culture+"business is based on the company’s strategic development plan, around the company’s existing main business, based on the company’s own brand advantages, diversified layout in the cultural field, expanding the company’s income channels and enhancing the company’s competitiveness.

Iv. analysis of core competitiveness during the reporting period

1. Have a competitive cinema.

During the reporting period, the company’s studio sector achieved a total box office of 318 million yuan (excluding service fees), accounting for 0.63% of the total box office in the country, ranking 17th in terms of box office revenue. The company’s Yaolai Studios Beijing Wukesong Store re-led the country after resuming business on the eve of the National Day. On the opening day of September 28, it won the first box office in Beijing Studios with a box office of 137,000 yuan. In the National Day period, the box office with service reached 2,451,200 yuan, ranking first in the national cinema single store; In the Spring Festival of 2024, it won the national cinema single-store box office champion for 8 consecutive days. The company’s studio has established a stable self-owned membership system, and the membership box office accounts for more than 20%.

2. It has a relatively complete film and television industry chain.

The company’s film and television business covers many links such as production, distribution, cinemas and cinemas, and completely covers the industrial chain system of the film and television industry, providing a powerful and perfect platform for the production, distribution and projection of the company’s film and television works, enabling the company’s various business sectors to coordinate resources, maintain control over film and television products in all links, improve overall operating efficiency, strengthen the sustainability of high-quality content output, and maximize value.

3. Have more efficient game research and development capabilities.

After several years of rapid development and technical accumulation, the company’s game business has continuously strengthened its research and development strength and greatly improved its product quality. The company actively promotes the strategy of "integration of research and transportation", adheres to the strategy of "quality, diversification and globalization", attaches importance to R&D investment and personnel training, and has excellent and efficient R&D capabilities. The self-developed products have the characteristics of high success rate and long cycle. The company has successively launched a variety of self-developed boutique games with a monthly flow of over 100 million yuan. At the same time, the company vigorously upgraded and optimized the R&D project establishment mechanism, established diversified indicators, and set up an incentive ladder system for different categories of products through diversified incentives to better stimulate the enthusiasm and creativity of employees.

4. Have refined long-term game operation ability.

The company combines market characteristics with rich experience in game research and development and operation, and has the ability of refined long-term operation, effectively extending the product life cycle. Through systematic, differentiated and customized traffic operation mode and perfect operation service, the company actively extends the life cycle of high-quality games from the aspects of product game activity planning, gameplay innovation and user’s game experience. The company adheres to the design and operation concept of game player-oriented, attaches importance to all aspects of product quality and customer service, deeply listens to the opinions of the majority of players on the products, responds to market changes in time, adjusts the delivery strategy, and satisfies the player’s game experience through rapid version update and breakthrough in gameplay, which makes the company’s various games have a good reputation and popularity, and has accumulated a certain loyal user group.

5. Strong resource integration ability.

As a state-owned cultural listed company in Beijing, the company operates in a market-oriented way, relying on the resource advantages of the capital cultural industry and the background of shareholders, and has established good cooperative relations with outstanding enterprises, teams, core personnel, special examination and approval institutions and special content resource institutions in the domestic cultural content industry, forming a strong ability to integrate industry resources, and maintaining the sustainable development of relations with outstanding enterprises and talents in the industry based on project cooperation; Based on the exploration and practice of new business and new fields, expand new formats in the cultural field and tap the potential of IP re-creation; Open up () channels, realize the horizontal diversification and vertical integration of the cultural industry chain, strengthen the resource gathering of key schedules and key projects, and reserve high-quality projects at the same time to ensure the depth of business.

V. Main operations during the reporting period

In 2023, the company further shut down the inefficient studios; Due to market contraction and uncertain industry prospects, its cultural and entertainment brokerage business was shut down; Some of the company’s film and television projects were affected by factors such as the market and actors, and the distribution effect was not up to expectations or could not be promoted, and the film and television business continued to decline. In addition, in 2023, due to the decline of siege series games, the development progress of reserve games was lower than expected, so the goodwill of the game sector showed signs of impairment. Considering the above factors comprehensively, in 2023, the company accrued 887 million yuan of goodwill impairment loss to Yaolai Studios and the game sector, which had a great impact on the company’s net profit. The company’s film and television projects are affected by immoral artists, and the distribution is facing greater risks. Although post-editing and re-shooting work are carried out, there are still major uncertainties, so the provision for inventory depreciation is 164 million yuan. In recent years, due to the large operating losses and tight funds, some projects are overdue or unable to be paid on time, resulting in liquidated damages, late fees, etc. According to the latest progress of pending litigation and the expected compensation for breach of contract, the estimated liabilities are about 91 million yuan. Due to the slow development progress, Jinniuhu Project was not completed as scheduled as agreed in the agreement, and the risk of the company’s actual obligation to pay fines, liquidated damages and other expenses related to land development was significantly increased. According to the possibility of payment, the estimated debt was accrued to 200 million yuan. Affected by the superposition of the above factors, the company lost 1.647 billion yuan during the reporting period.

By the end of 2023, the net assets attributable to shareholders of listed companies were-1.037 billion yuan and the total assets were 3.005 billion yuan, a decrease of 40.47% compared with the end of 2022.

By the end of 2023, the company’s total share capital was 1,854,853,500 shares, unchanged from the previous period.

VI. The Company’s Discussion and Analysis on the Company’s Future Development

(A) the industry pattern and trends

1. Film and television industry

The box office tends to concentrate on the head. The box office of Chinese movies is increasingly affected by the explosion. In 2023, the box office of the top five movies accounted for 33.83% of the total box office of the country, and the box office of the top ten movies accounted for 48.51%, both of which were further higher than in 2019. At the same time, the box office is further concentrated in key periods. In 2023, the box office of summer, Spring Festival, National Day and other holidays accounted for 37.5%, 12.3%, 5.0% and 7.5% of the total box office in the whole year, accounting for 62.4% of the national box office.

The box office continues to sink to third-and fourth-tier cities. The proportion of box office in first-tier cities dropped from 19.1% in 2019 to 16.6% in 2023, while that in second-tier cities dropped slightly from 40.9% in 2019 to 39.3% in 2023, and that in third-tier cities rose from 16.2% in 2019 to.

17% in 2023, and fourth-tier cities rose from 23.7% in 2019 to 27.1% in 2023. Newly-built studios have mainly sunk to second-,third-and fourth-tier cities, and the number of screens and single-screen box office have reached new highs.

The right to speak TV series is gradually transferred from the production organization to the broadcasting platform. With the rise of video platforms and the increasing proportion of customized dramas, on the one hand, production organizations are highly bound to creators, and actively realize highly stylized creative attempts; on the other hand, they establish a stable production and broadcasting relationship with platforms to realize efficient product output, which impacts the traditional pattern. The head production company market shows obvious differences, and the new generation creative companies hold up half of the market with a brand-new attitude.

2. Game industry

The game market has entered a mature stage. From the perspective of market size, the actual sales revenue growth in the domestic game market has slowed down significantly since 2018, and the actual sales revenue of self-developed games overseas has also declined for two consecutive years. From the scale of active households, in 2023, the number of game users in China was 668 million, up 0.61% year-on-year, and the number of mobile game users was about 657 million, up 0.38% year-on-year. Compared with the data of 526 million game users and 605 million mobile game users in 2018, the growth of users slowed down significantly. Judging from the game duration and willingness to pay, according to the statistics of the game industry report in 2023, the game duration of some users has decreased, and it is expected that the payment amount will also decrease accordingly; According to the "Analysis Report on the Trend and Potential of Game Industry in China in 2024" released by Gamma Data, in the latest user questionnaire, the proportion of users whose game duration has decreased has exceeded that of users who have increased, and the proportion of users who are expected to spend less on games in the future has also exceeded that of users who spend more.

The cost of game distribution continues to increase. According to DataEye data, in 2023, the number of games in mobile games reached 22,000, up over 10% year-on-year, and the amount of materials was 26.86 million, up 94% year-on-year. With the increase of exposure demand, the soaring number of products in investment and the decline of players’ consumption level, the buying end is more involuted, the competition is fierce and the buying cost is rising.

The small game market is growing rapidly. According to the Game Industry Report of China in 2023, due to the rapid increase of the realization mode of in-app purchase and payment, the market scale grew rapidly, and the annual revenue in 2023 reached 20 billion yuan, up 300% year-on-year. With the advantages of lightweight gameplay, a large number of enterprises began to choose to lay out small games through small game authentication and running mode, reaching more users through the characteristics of click-and-play and easy sharing fission, and realizing the transformation of mobile games.

(II) Company development strategy

As a state-owned listed cultural enterprise in Beijing, Wentou Holdings will closely focus on the positioning of Beijing National Cultural Center, strengthen the responsibility and responsibility of state-owned enterprises, take the mission of building a leading cultural content and channel enterprise, constantly strengthen the awareness of high-quality development, constantly consolidate the stock business through optimizing layout, deepening management and standardizing operation, fully promote risk resolution, explore innovative development models in line with industry laws and market trends, and enhance the company’s profitability and core competitiveness.

The cinema sector will focus on the existing cinema space resources, customer base resources, film and television distribution, the whole industrial chain resources of cinema, technology and channel resources, optimize the regional layout and management of cinemas, actively innovate, link up and expand new ecology, enhance internal management and risk control capabilities and support, and achieve the goal of orderly operation, efficiency improvement and performance competition of cinemas.

On the premise of controlling investment and risk, the film and television business will adhere to the realistic creative path around important time nodes and major themes, explore the creative direction of major revolutionary themes, major historical themes and major realistic themes, and create a "Beijing model" for the new era of Acura.

The game business will continue to deepen the core advantages of "quality products", enrich the game categories, explore excellent channels and operating companies, explore new modes of cooperation, build an ecosystem of research, development and transportation oriented to products, markets and users, gradually form a product matrix at the content end, and expand and enrich the income sources of the game operation business.

The company will continue to strictly implement the requirements of securities supervision, industry-related rules, regulations and policies, adhere to the correct orientation, bravely assume social responsibilities, and strive to achieve a stable, healthy and sustainable development pattern.

(3) Business plan

In 2024, the cinema sector will fully guarantee box office output and increase non-ticket income. Do a good job in arranging films in key slots, and at the same time strengthen the new media platform to attract customers, enhance the brand image and passenger flow transformation of studios, and increase the box office income of key slots. By optimizing the category and display of products sold, strengthening the standardized training of promotion and other measures, the customer’s willingness to consume will be increased and the sales income will be increased. Carry out cinema venue activities through cross-border cooperation, innovate the cross-border business model, and on the basis of the existing diversified position scene of "position income +VR+ technology", focus on exploring and trying more new modes and new scene opportunities such as "VR+ cinema+position", "VR+AI" and "AI+cinema+film and television" to expand the income of business cooperation. Strengthen the new media platform’s customer outreach function, increase customer base drainage and enhance brand awareness and reputation, continue to promote standardized and refined management of operations, and scientifically control various operating expenses.

(2) Film and television investment production and distribution business

The company’s film and television business will further focus on improving quality and reducing quantity, speed up the production and distribution of stock film and television projects, and successfully complete the announcement of "Beijing 2022". On the basis of ensuring the smooth operation of the business, we will focus on the content production of major themes and realistic themes, give full play to the advantages of platform resources of state-owned enterprises, strengthen cooperation and alliance with high-quality enterprises and industries inside and outside the industry, and strive to establish differentiated brands and enhance the influence value in the film and television industry.

(3) Game R&D and operation business

1. Effectively enhance the strength of self-research and develop multiple product matrices.

Implement the "high-quality and diversified" measures to achieve a double breakthrough in the quality and quantity of self-developed products. In 2024, we will continue to operate the game products of Siege Three Kingdoms and Siege the World, maintain and maintain the good cooperative relationship of existing channels, and actively expand new cooperative channels and overseas distribution channels. In terms of new product reserve, we will strive to complete the research and development of products such as "Strange Tales of Immortal Immortals" and "The War of the Three Kingdoms 2" (tentative name) on schedule. At the same time, according to the overall product strategy and market situation, formulate corresponding research and development plans and online promotion plans. In the future, we will continue to make diversified innovations in product types, themes, artistic expressions and gameplay, and strive to launch diversified boutique games with high quality and long life cycle to meet the needs of different types of players.

2. Expand the advantages of going to sea to help spread Chinese culture.

The company will further give full play to the first-Mover advantage in overseas markets, continuously expand the scale of overseas business by relying on the company’s game research and development capabilities and localized marketing capabilities, and at the same time integrate the excellent traditional culture of China in terms of game themes, content and gameplay, and promotional materials, and launch more excellent works with China characteristics, China spirit and China wisdom.

(D) Actively promote restructuring and improve the structure of assets and liabilities.

On February 19, 2024, the company received the Notice from Beijing No.1 Intermediate People’s Court (hereinafter referred to as "Beijing No.1 Intermediate People’s Court" or "the Court"). The creditors of the company applied to Beijing No.1 Intermediate People’s Court for reorganization of the company on the grounds that the company could not pay off the debts due to the applicant and obviously lacked solvency, but it still had reorganization value and reorganization possibility, and applied to start pre-reorganization of the company. On February 26th, 2024, the company received the Decision from Beijing No.1 Intermediate People’s Court on starting the pre-reorganization and appointing the temporary manager during the pre-reorganization period, and agreed to start the pre-reorganization and appoint the temporary manager at the same time. On March 1, 2024, in order to smoothly advance the company’s pre-reorganization and reorganization procedures, and restore and enhance the company’s sustainable operation and profitability, the temporary manager launched an open recruitment and reorganization of investors. On March 29th, 2024, the deadline for submitting the restructuring investment plan to the intended investors expired. A total of 22 intended investors (if two or more enterprises form a consortium to register, they will be regarded as one intended investor) submitted a binding restructuring investment plan, among which one intended investor has explicitly participated in the investment as an industrial investor. In order to strive for more favorable commercial conditions for the reorganization of the company, the company and the temporary manager are further conducting commercial negotiations with the intended investors. The company will actively promote the smooth implementation of this reorganization, substantially improve the company’s asset-liability structure, and protect the interests of the company and all creditors and shareholders to the maximum extent.

(E) divest inefficient assets and improve asset quality.

In order to improve the operating efficiency and market competitiveness of the company’s main business, the company will continue to promote the disposal and divestiture of inefficient assets and improve the overall quality of existing assets. In the cinema business segment, the company will further sort out and shut down loss-making stores while retaining high-quality cinema stores, and concentrate resources on high-quality stores to expand the market competitiveness of high-quality stores. The film and television sector will strengthen negotiations with project partners and collect film and television accounts receivable as soon as possible. The game sector will continue to give full play to the advantages of the company’s R&D and innovation capabilities, increase the exploration of new products and new business models, and create new business growth points. Foreign equity investment will accelerate the full withdrawal of existing projects, realize the depreciation of assets and complete the cash return through withdrawal.

(4) Possible risks

1. Risk of improper behavior of participants

The film and television project has a long cycle and involves a wide range of people. Once the main participants have negative events, the film and television project will be put on hold, unable to be released or increase the production cost, which will damage the project income and even make the company face default. The company will reduce the losses caused by the problems of the participants by strengthening the background investigation of the partners and strengthening the effectiveness of the binding clauses in the agreement.

2. Risk of changes in market demand

As a subjective nonstandard product, film and television products have unstable supply-demand relationship and high emotional value, so it is difficult to quantify the evaluation and judgment. But content quality is always the main criterion that can stand the market test. The company will combine its core competitiveness in subject matter and resources, and insist on creating high-quality content output with main theme.

The development projects of Jinniuhu Theme Park and E-sports Entertainment Industrial Park are tested by multiple factors in the market. For example, major changes in the future market are not conducive to the project operation, or major changes in market demand are caused by other uncontrollable factors, or the financing is not timely. The project may face the risk of failing to build according to the agreed schedule or even terminating the project, and the company may be required to bear the risk of related fines, liquidated damages and other expenses.

3. Industry regulatory policy risks

At present, the relevant government regulatory authorities attach great importance to the healthy development of the online game industry, and the supervision of the online game industry continues to increase, and the threshold for online game-related business qualifications and licenses has also increased. On December 22, 2023, the State Press and Publication Administration publicly solicited opinions on the Measures for the Administration of Online Games (Draft for Comment), and put forward specific requirements on the publishing and operation of online games and the protection of minors. In view of the uncertainty whether all kinds of new game products that the company will continue to develop in the future can pass the pre-approval of the competent authorities, such as the deviation between the company’s understanding of regulatory laws and regulations when reviewing the content of game products in the research and development process, or the fact that the content of game products in the future does not meet the requirements of current regulatory laws and regulations, or violates relevant regulations during the operation of game products, there may be compliance risks such as being ordered to rectify, punished or even terminated, which will have an adverse impact on the company’s daily operations.

4. Market competition risk

With the online game industry gradually entering a mature stage, the industry competition is becoming increasingly fierce, and the external competition is intensifying. At the same time, users of online games are becoming more and more mature, and the quality requirements of products are increasing day by day. The online game industry has formed a fierce competition pattern in terms of gameplay innovation, game operation and channel promotion. The head company has obvious advantages and the industry iteration speed is accelerated. Although the company has rich experience in game R&D and operation, it has a strong competitive advantage. However, with the upgrading of game products and the constant change of user habits, facing many competitors in the industry, the increasingly fierce market competition may make the company unable to adapt to the changes in market demand, strengthen its core advantages and expand market share. At the same time, the industry form and hot spots are rapidly changing, and the oligopoly pattern of resources such as users and channels is increasingly intensified. If the company can’t continuously develop new high-quality games and make use of various channels and technological research and development advantages to become bigger and stronger quickly, fierce market competition may have an adverse impact on the company’s performance.

5. Risks related to reorganization and pre-reorganization

(1) Whether the court accepts the company reorganization is uncertain.

Pre-reorganization is the pre-procedure for the court to formally accept the reorganization, and the court’s initiation of the company’s pre-reorganization does not mean that the company’s reorganization is officially accepted. As of the disclosure date of this announcement, the company has not received the legal documents of the court on accepting the reorganization of the company, and there is still great uncertainty whether the court accepts the reorganization of the company.

(2) There is uncertainty in publicly recruiting and reorganizing investors.

Although the intended investors have submitted a binding restructuring investment plan, the company still needs to negotiate the restructuring investment plan and sign a formal restructuring investment agreement. There is still great uncertainty whether the company can sign a formal restructuring investment agreement with the intended investors.

(3) Being warned of delisting risk and terminating listing risk.

The company is currently in the pre-reorganization stage. According to the Listing Rules of Shanghai Stock Exchange, if the court formally accepts the reorganization of the company, the company’s shares will be warned of delisting risk. If the company enters the reorganization procedure but fails, it will face the risk of being declared bankrupt by the court. According to the Listing Rules of Shanghai Stock Exchange, if the company is declared bankrupt by the court, the company’s shares will face the risk of being terminated from listing.

6. Warning of production and operation risks and possible delisting risks.

The audited net assets attributable to the owner of the parent company in 2023 are negative. According to Article 9.3.2 of the Listing Rules of Shanghai Stock Exchange, the company’s shares will be warned of delisting risk. If the financial indicators in the audited financial accounting report of the company in 2024 touch the financial mandatory delisting stipulated in the Listing Rules of Shanghai Stock Exchange, the company’s shares will face the risk of being terminated from listing.

7. The actual controller changes the uncertain risk of progress.

On March 1, 2024, the company issued the Prompt Announcement on the Free Transfer of the Equity of Indirect Controlling Shareholders and the Proposed Change of the Actual Controller. Up to now, this equity transfer is going through the formalities in accordance with the relevant requirements of state-owned assets management, and there is still uncertainty about the completion time of this equity transfer and the change of the actual controller of the company.

8. Litigation and debt risk

At present, the company is involved in many lawsuits, and there is a risk of asset loss caused by losing the case; At the same time, the company’s current outstanding debts are large. If the company’s reorganization fails, or the subsequent operation fails to be effectively improved, the company will have the risk of litigation, asset freezing and asset loss caused by the failure to pay off debts.

China strictly protects intellectual property rights and stimulates the innovation vitality of the whole society (Intellectual Property News)

Innovation and development add impetus-the new patent law will be implemented on June 1, 2021

Why do you want to amend the patent law?

Since its implementation on April 1, 1985, China’s patent law has been revised four times, which has played an important role in encouraging invention and innovation. With the development of the situation, there are some new situations and problems in the patent field: the conversion rate of patent technology is not high; There are some problems in patent rights protection, such as difficulty in proof and high cost.

On June 1, 2021, the newly revised Patent Law was formally implemented, aiming at solving the problems in practice, which is of great significance for safeguarding the legitimate rights and interests of patentees, enhancing the confidence of innovation subjects in patent protection and stimulating the innovation vitality of the whole society.

What measures have been put forward by the newly implemented patent law to strengthen intellectual property protection?

In order to strengthen the protection of the legitimate rights and interests of patentees, a punitive damages system was added in this amendment, stipulating that if the circumstances are serious, the people’s court may determine the amount of compensation within one to five times the amount calculated according to the losses suffered by the obligee, the benefits obtained by the infringer or the multiple of the patent license fee. The upper limit of legal compensation is raised to 5 million yuan, and the lower limit is raised to 30 thousand yuan. Significantly increasing the cost of infringement shows China’s attitude and determination to strictly protect intellectual property rights according to law.

What does the newly implemented patent law cover to promote the transformation and application of patents?

In order to further awaken the "sleeping" patents, the newly revised Patent Law adds a patent open license system, improves the service invention system and strengthens the public service of patent information, aiming at promoting the transformation of patent achievements, realizing the market value of patents and providing strong support for the innovation and development of the real economy. Open licensing system is an important legal system to promote the implementation of patent transformation. Its core lies in encouraging patentees to open their patents to the society, promoting the docking of supply and demand and patent implementation, and truly realizing the patent value. This amendment stipulates the declaration of open license and its effective procedural elements, with a view to solving the information asymmetry between the supply and demand sides of patent technology through government public services and improving the efficiency of patent transformation.

What adjustments have been made to improve the relevant system of design in the patent law implemented this time?

Local appearance design is gradually becoming an important way of product design. With the acceleration of "going out", the level of design of enterprises in China has gradually improved, and the demand for local design protection of enterprises abroad has obviously increased. The newly revised patent law protects partial designs, which meets the needs of enterprises and international practices, and enables China enterprises to make better use of the rules, further explore the international market and improve their international competitiveness.

The newly revised patent law extends the protection period of design patents to 15 years, so as to meet the diversified needs of the innovators for the protection period and create conditions for China to join The Hague Agreement on the International Registration of Industrial Designs. In addition, the Patent Law increases the domestic priority system of patent application for design, and makes it clear that an applicant who files a patent application for the same subject in China within six months from the date when he first filed a patent application for design in China can enjoy the priority, thus further reducing the application cost. (Feng Fei)

Responding to the New Requirements of the Times —— The new copyright law will be implemented on June 1st, 2021.

What is the significance of the newly implemented copyright law?

On June 1, 2021, the newly revised copyright law was officially implemented. At the beginning of the third revision of the copyright law in 2011, the goal of the revision was clearly to create a new era copyright law that is compatible with the digital economy, realistic, international and future-oriented. The 10-year revision process also fully embodies the spirit of open-door legislation and scientific legislation, actively responds to the new requirements of the digital age, and echoes and connects with the Civil Code and international copyright treaties.

What adjustments have been made to the copyright law implemented on June 1 to adapt to technological progress?

While technological progress has changed the ways and means of content dissemination, the development of digital copyright industry has long been troubled by the protection of new works. In this regard, the newly revised copyright law has made a more extensive adjustment to the definition and types of works, further expanding the scope of protection of copyright law. For example, Article 3 clearly defines works as "intellectual achievements that are original and can be expressed in a certain form in the fields of literature, art and science"; In the original copyright law, "cinematographic works and works created by methods similar to cinematography" were changed to "audio-visual works".

In order to adapt to the new situation of technological development, the newly revised copyright law has clarified the relevant legal rules related to the application of digital technology, such as the new "digital" reproduction method of works.

What new measures does the new copyright law put forward to combat infringement?

In order to solve the problems of high litigation cost and long period in copyright protection, the newly revised copyright law introduces punitive damages system, raising the upper limit of legal compensation to 5 million yuan and stipulating the lower limit of legal compensation to 500 yuan; For intentional infringement and serious circumstances, it is stipulated that the court can award punitive damages of one to five times the amount of compensation, which greatly increases the cost of infringement.

How does the new copyright law connect with international treaties?

In recent years, China has been actively docking international treaties, fulfilling its international obligations and showing its image as a great power. The newly revised copyright law also strengthens the connection with international treaties, for example, the provisions of the eighth paragraph of Article 52 on the rental right of performers echo the relevant provisions of the Beijing Treaty on Audiovisual Performances. The behavior of "providing people with reading disabilities with published works in a barrier-free way that they can perceive" is included in the category of fair use, which paves the way for China to ratify the Marrakesh Treaty on Facilitating the Access of the Blind, the Visually Impaired or Other People with Print Reading Disabilities to Published Works. (Jiang Xu)

Central Committee appoints Party Secretary of Ministry of Industry and Information Technology

Original title:

Jin Zhuanglong is the Party Secretary of the Ministry of Industry and Information Technology.

On the afternoon of July 29th, 2022, the responsible comrades of the Organization Department of the Central Committee attended the meeting of leading cadres of the Ministry of Industry and Information Technology, and announced the central decision: Comrade Jin Zhuanglong will be the Party Secretary of the Ministry of Industry and Information Technology, and Comrade Xiao Yaqing will no longer be the Party Secretary of the Ministry of Industry and Information Technology.

Jin Zhuanglong’s resume:

Jin Zhuanglong, male, Han nationality, born in March 1964, is a native of Zhoushan, Zhejiang Province, with a postgraduate degree and a doctorate in economics. He joined the Communist Party of China (CPC) in May 1984 and graduated from Beihang University with a bachelor’s degree in engineering in 1986.

In 1986, he studied in the postgraduate course of flight mechanics at Northwestern Polytechnical University.

In 1989, he graduated from Shanghai Institute of Aerospace Technology with a master’s degree in engineering.

In 2003, he received a doctorate in industrial economics from Fudan University.

From September 1997 to January 1998, he studied in Class Two of the Central Party School.

From September 2007 to January 2008, he studied in the provincial and ministerial cadre training class of the Central Party School;

From March 2010 to April 2010, he studied in the provincial and ministerial cadres’ training class of the Central Party School.

Since June 1989, he has worked in the Eighth Design Department of Shanghai Space Administration, and has served as a technician, project leader and deputy director of the research office. Successive assistant engineer, engineer, senior engineer and researcher;

In may 1993, he served as deputy director of the eighth design department of Shanghai space administration;

In February 1996, he served as the director of the eighth design department of Shanghai Space Administration;

In January 1998, he served as director of Shanghai Space Administration;

In June 1999, he served as a member of the party group of China Aerospace Science and Technology Corporation and director of Shanghai Space Administration (in 2001, he received special government allowance from the State Council);

In December 2001, he served as deputy general manager and member of the party group of China Aerospace Science and Technology Corporation;

In June 2004, he served as Secretary-General of the Science, Technology and Industry Committee for National Defense (concurrently deputy director of the National Space Administration and spokesperson of the Science, Technology and Industry Committee for National Defense);

In July 2005, he served as deputy director and member of the party group of the commission of science, technology and industry for national defense; In August 2007, he also served as the deputy head of the preparatory group for large passenger aircraft projects;

In March 2008, he served as Vice Chairman, General Manager and Deputy Secretary of the Party Committee of China Commercial Aircraft Corporation;

In January 2012, he served as Chairman and Party Secretary of China Commercial Aircraft Corporation.

In 2017, he served as the executive deputy director of the Central integration of defense and civilian technologies Office.

In July 2022, he served as Party Secretary of the Ministry of Industry and Information Technology.

Original title: "Party Secretary of the Ministry of Industry and Information Technology Appointed by the Central Government"

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Braille books: shining in the warmth

  January 4th, 2021 is the third World Braille Day. Braille is an important tool for blind people to receive education, acquire knowledge and achieve self-reliance, and its basic role is being more and more deeply understood.

  Braille book publishing has also attracted more and more attention. Open a book in Braille, and the fingertips of blind readers gently touch the six changeable bumps, each of which is full and warm, just like touching the familiar faces of relatives. Words, paragraphs, and articles have strung together countless rich days, paving a bright road to the future, allowing blind readers to cross the visual barrier and become knowledgeable and educated social participants and builders.

  Six-point Braille

  A Special Bridge to the Knowledge World

  For the blind, touch and hearing are important channels for them to obtain information, and Braille books play a key role in it.

  Braille is a text perceived by touch. The smallest unit that can be used independently is "Fang", and each side has three lines, two columns and six fixed points. Braille has strict standards for dot spacing, square spacing and dot height, and is designed according to the best touch point of index finger. Blind people use the index fingers of both hands to touch and read, just as we can’t disassemble strokes when reading Chinese characters, skilled readers can also identify different points as a whole, and the speed of touching and reading can be equivalent to that of ordinary reading.

  Six-point Braille was invented by Louis Blair of the French. Previously, books for the blind were printed with enlarged letterpress letters, which were not only small in number, but also large and heavy, and felt very slow, which was inconvenient for the blind to read and write. In 1821, Blair accidentally thought of using bumps instead of lines to create new Braille. After more than ten years of research and design, French Braille, including characters and mathematical symbols, was officially finalized.

  In 1952, referring to Blair’s six-point Braille system and combining the old blind characters, Chinese and Huang Nai created China Braille, which is based on Beijing dialect and spelled by word segmentation and linking. It has 18 initial consonants and 34 vowels, and its sound and rhyme are spelled into one syllable, and the other blind symbol is used as key signature, but it is generally unstressed except for rare words. In December, 1953, the Braille Publishing Group of the China Welfare Association for the Blind was formally established, which initiated the publishing business for the blind in New China. This is the predecessor of China Braille Publishing House. In 1954, the first book in Braille, Who is the cutest person, was published.

  Language is an important tool for human learning and communication. As a special text for the blind, Braille is convenient for the blind to read and write, and it is an important and irreplaceable way for the blind to learn scientific and cultural knowledge. This special bridge leading to the knowledge world provides convenience for the blind to fully participate in social life and share the fruits of development on an equal footing, and helps them to change from the rescued to the builders of society.

  Over the past 60 years, China Braille Publishing House has accumulated experience and brought its professional advantages into full play, and gradually acquired the publishing ability of various books such as politics, culture, education, medicine and health. China Braille Publishing House strives to make important documents of the party and the country publish Braille editions in time, so that blind readers can know the latest policies. Let the Braille teaching materials be published accurately, covering compulsory education, higher education and social education and training in an all-round way, meeting the learning needs of the majority of blind students and laying a solid cultural foundation for blind generation and growth; Let outstanding publications in different categories such as literature, science and technology be published in Braille in time to meet the growing spiritual and cultural needs of blind readers.

  Braille editing and correcting

  Grind every character with your heart

  Braille book editing and proofreading process is complex and difficult. With the love and responsibility for the cause of Braille publishing, several generations of Braille publishers have polished every Braille character attentively, providing rich and varied reading materials and valuable spiritual food for blind readers.

  Braille in China is a phonetic alphabet, which is generally not marked with tones. In actual use, the tone adjustment rate is only 5%, which makes it difficult to distinguish some homophones from homophones in Braille. Braille editors must check and confirm it repeatedly to ensure correct translation and proofreading. When reading a book, we often encounter words we don’t know. Most people don’t look them up in the dictionary when they don’t affect their understanding, but braille editors can’t let go of a word, including the light tone and the vowel sound in different contexts. The rare words in modern publications are limited, but a large part of Braille books are medical books. There are a lot of uncommon words and unusual pronunciations in traditional Chinese medicine, traditional Chinese medicine and ancient Chinese medicine, and some words can’t be found in common dictionaries, so non-professionals can’t read them correctly at all. Braille editors not only rely on authoritative reference books such as Ci Hai and Ci Yuan to set the tone and tune, but also make their own "small dictionary", which is full of uncommon words and their correct pronunciation and source in different contexts.

  Braille proofreading is a group of "one bright and one blind". In different proofreading times, either the discerning person reads aloud and the blind person checks Braille, or the blind person touches and checks the original book. They cooperate tacitly, record and correct mistakes, and work towards the goal of editing and proofreading with zero error rate. Braille proofreaders not only have the same high level of writing as ordinary publications proofreading, but also have the basic skill of "word segmentation", that is, to separate and connect words through grammatical rules and the particularity of Braille. Only by mastering the phonetic, tonal and blank features of Braille and mastering as much knowledge as possible about the meaning, semantics and implications of Chinese characters can we correctly divide words.

  In order to improve the accuracy of Braille, facilitate the reading of the blind, and promote the integration of Braille with the digital age, China has launched the national general Braille reform, that is, on the basis of the current Braille, improving the rules of tone sandhi, standardizing the usage of tone symbols, and solving the problem of blind reading difficulties caused by too few tone sandhi and inaccurate pronunciation in the past. On July 1, 2018, China began to implement the National General Braille Program. This is a test for braille editors. In order to complete the publishing transition to general Braille faster and better, all Braille compilers have stepped up their study of the national general Braille rules. Whether they are editors and proofreaders who are used to using the current Braille or new employees, they have mastered the national general Braille through special training and applied it to Braille editing and publishing.

  It can be said that in the complicated editing and proofreading process, every character of the blind document has been touched by the gentle fingertips of the editing and proofreading staff and recited by a warm voice, and every braille character is full of the efforts and expectations of the editing and proofreading staff.

  Braille printing

  Pave the road to light with sincerity

  Braille printing process is complex, long cycle and high cost, which is more time-consuming and laborious than ordinary book printing.

  Braille books are printed on the front and back of a single sheet, with bumps on one page and pits on the other page on each side, and the bumps sometimes get stuck together, which is why the page matching process of Braille books is still manual. Collating works like playing the piano, with good coordination between left and right hands, and between fingers, both fast and focused. A book of blind documents is made up of the hands of generations of page sorters.

  Folding and sewing are the characteristics of braille books, that is, every three sheets of braille paper are folded and sewn at the left 1 cm. The reason for folding is: first, to avoid the braille bumps on the inner page from being squeezed and deformed, which brings difficulties to touch and read; The second is to avoid the bell mouth, and the thickness of the spine after folding is twice as much as the original, which is just the same as the height of the braille bump, so that the thickness of the spine and the mouth of the finished book is roughly the same; The third is to ensure that any page can be tiled when sewing and reading, which is convenient for the blind to touch and read.

  After more than 60 years’ efforts, China Braille Publishing House accurately published nearly 10,000 kinds of Braille books, which initially met the spiritual, cultural and vocational training needs of the blind. The increasing richness of Braille books is full of the concern of the party and the government, and embodies the painstaking efforts of Braille publishers.

  Today, Braille books are helping blind people to eliminate reading difficulties caused by visual loss to the greatest extent. Blind people learn systematically through Braille books, earn their own living with their own knowledge and skills, and help others and contribute to society. Many industries, such as psychological consultation, massage and piano tuning, shine with the hard work and wisdom of the blind, and there are many blind people among teachers, lawyers and engineers.

  Perhaps the appearance of Braille books is not as beautiful as ordinary books, but the raised Braille dots all have clear outlines and tall and straight postures, which are not unassuming or humble. The six points are subtly transformed, and different themes are interpreted. The still water is deep, and the light shines in the warmth and tranquility.

  (Author: China Braille Publishing House)

  Liu aishu

Bath Steel laid the first "Burke" ⅲ keel, three and a half years behind its friends.

[Observer Network News] According to a report by USNI News on the 16th, Bath Steel Shipyard, a subsidiary of General Dynamics, held a keel laying ceremony for the first "arleigh burke" class FlightⅢ III (hereinafter referred to as "Burke" III) guided missile destroyer.

DDG-126 "Louis H Wilson""keel laying ceremony" Image source: Bath Steel

This warship named "Louis H. Wilson" has the ship number DDG-126 to commemorate the US Marine Corps Admiral Louis H. Wilson Jr. (1920-2005). The US Navy’s "Burke" III first ship DDG-125 "Jack H. Lucas" was built by Ingles Shipyard of Huntington ingels Industries. Currently,

On December 12th last year, the first Burke Ⅲ, DDG-125 "Jack H Lucas" built by Ingles Shipyard made its first sea trial.

Due to the delay caused by supply chain problems and the subsequent COVID-19 pandemic, the destroyer DDG-120 "Carl M Levin", which started construction in Bath Steel in 2016 and laid keel in 2019, was delivered to the US Navy in January this year and is expected to be put into use in June. USNI previously reported that Bath Steel still has.

ⅡA, including DDG-122 "john basilone", DDG-124 "Harvey barnum Jr." and DDG-127 "Patrick Gallagher", of which "Basron" was launched on June 11th last year, and two other Burke III-DDG-130 "with steel plates cut but no keel laid.

Arleigh burke-class destroyers of the US Navy have been built by Bath Steel and ingels Shipyards for a long time, and Bath Steel was the contractor of all arleigh burke-class first-class ships DDG-51 arleigh burke. In 2008, Bath Steel won the construction contract of DDG-1000 "zumwalt", and then all three "zumwalt" classes were built in Bath Steel, which greatly affected the construction speed of the "Burke" class in the factory. The first ship DDG-125 "George H Lucas" of "Burke" III was also spent in ingels, on the other hand, in DDG-.

Since 2008, all three "zumwalt" class ships have been built in Bath Steel, together with "Burke" IIA. The picture shows the scene taken in 2016. There are DDG-115 "Raphael peralta" (left) and DDG-1001 "Michael Munsoor" on the platform.

Although DDG-126, whose keel has just been laid, belongs to the second Burke III ship in the ship number sequence, DDG-125, the first ship of Burke III built by ingels, laid its keel as early as November 2019 three and a half years ago, and began to go to sea for trial in April this year. Despite the influence of the COVID-19 pandemic, two ships, which were also built by ingels and whose ship number sequence was further behind DDG-126,

This article is an exclusive manuscript of Observer. It cannot be reproduced without authorization.